Posted in virtual worlds on Nov 4th, 2007
Slashups , Second Life mashups, are the answer to merging your existing web content such as photo’s, music and bookmarks into Second Life. Objects within SL can get data from, or post data to, the web. Conversely your networking sites on the web can post data to, or get data from, [...]
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Posted in accessibility, virtual worlds on Oct 21st, 2007
Find searching in Second Life a bit tricky? Frustrated with digging around in your inventory and friends lists for landmarks or avatars you can’t remember the name of? Well help is at hand with sloog.org, a bookmarking, or tagging, service for Second Life.
Sloog works in the same way as del.icio.us, Digg, and Magnolia [...]
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Posted in accessibility, virtual worlds on Oct 19th, 2007
AssitiveWare have published some excellent videos of people with disabilities accessing the web using various access technologies. Amongst them are a few gamers accessing in virtual worlds using a combination of assistive technologies to zap dragons and outwit the enemy.
In One Thumb to Rule (below) Mike Phillips, a gamer and freelance technology writer born with [...]
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Posted in accessibility, virtual worlds on Sep 25th, 2007
At Oz-IA ast weekend, the Australia Information Architecture conference in Sydney, Gary Bunker and Gabriele Hermansson presented on User Research in Virtual Worlds.
They talked about how their company Hyrdo, have set out to build a research platform to allow user testing within virtual worlds, not only for their experiences there but also of products [...]
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Posted in accessibility, virtual worlds on Sep 10th, 2007
A little while ago Second Life released Voice Beta which now means residents can communicate using voice as well as the standard chat and instant messaging. This is great news as it opens the world up to those of us who have trouble typing or can not type.
I’ve been collecting people’s stories and experiences of [...]
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